Project date: September 2019
Project Duration: 10 Weeks
About: Portal Patcher is a 3D Action Shooter where the player must defeat enemies in order to collect essences to patch active portals and obtain power-ups. The player has an array of abilities they can use to aid them during the game.
My Role: Portal Patcher is my first solo 3D game. This project required me to do all the programming, sound, art and design. Due to the multiple abiltiies and mechanics within the game I made it modular to make it easy to change and edit pieces of the game. This allowed me to revise the design choices I had made during the process of creating the game.